Serious Game Classification
Creditability
Caspian Learning (United Kingdom), Experian (United Kingdom), 2008
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Classification
SERIOUS GAME
(Edumarket Game)
Keywords
Purpose
Besides play, this title features the following intents:
- Informative message broadcasting
- Marketing & Communication message broadcasting
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 17-25
/
25-35
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
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Serious game to learn about bank services
Distribution : Internet - FreePlatform(s) : PC (Windows)
Links