Serious Game Classification

Le Moulin à paroles Christelle Bozelle, Jasmina Travnjak (Switzerland), TECFA (Switzerland), 2014 Play it Now !

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Exergame)

Purpose

Besides play, this title features the following intents:
  • Training

Market

This title is used by the following domains:
  • Education

Audience

This title targets the following audience:
Age : 0-3 / 3-7 / 8-11
Students

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)