Serious Game Classification
Gewetensvragen
Harlon Corporate Communicatie (Netherlands), Nationaal Oorlogs- en Verzetsmuseum te Overloon (Netherlands), 1995
Classification
RETRO SERIOUS GAME
(Newsgame)
Keywords
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
- Informative message broadcasting
Market
This title is used by the following domains:
- Entertainment
- Education
- Humanitarian & Caritative
Audience
This title targets the following audience:
Age : 12-16
/
17-25
/
8-11
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
Similar games
Gewetensvragen is a Dutch quiz test about moral questions pertaining World War II. In this title players are described situations during the war and have to make decisions. Questions include touchy subjects such as helping paratroopers, hiding Jews, helping injured anti-Semites, etc. The aim of this title is to show the users that in times of war it can be very difficult to make the right choices.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : CD-i
Links