Serious Game Classification

WinGineer ESIEA (France), ESIEA (France), 2009  

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edumarket Game)

Keywords

Purpose

Besides play, this title features the following intents:
  • Marketing & Communication message broadcasting
  • Training
  • Goods trading

Market

This title is used by the following domains:
  • Education
  • Corporate

Audience

This title targets the following audience:
Age : 17-25
Students

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


WinGineer A Serious Game contest witch invites students to program an artificial intelligence in order to win 5 years of free studies.

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Linux) - PC (Windows)

Links