Serious Game Classification
Elmo's Number Journey
Realtime Associates (U.S.A.), NewKidCo (U.S.A.), 1999
Video Game
Purpose
- Educative message broadcasting
- Training
- Goods trading
- Storytelling
- Licensed title
Audience
- 3-7
- 8-11
- 12-16
- 17-25
- 25-35
- 35-60
- 60+
- General Public
- Professionals
- Students
ESRB: eC