Serious Game Classification

Mario Teaches Typing Interplay (U.S.A.), Nintendo (Japan), 1995  

Informations Analyses Discussion
 

Classification

RETRO SERIOUS GAME
(Exergame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Training
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 8-11 / 12-16
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Mario Teaches Typing Mario Teaches Typing includes three selectable characters: Mario, Luigi and Princess Toadstool. The game displays two pairs of hands which show which finger to use; for example, if the player has to type "A", the leftmost finger is highlighted. If the player makes an error, the cursor does not advance until they enter the correct key. After time ends, the exercise ends and a chalkboard screen appears, displaying statistics on how well the player performed. [source: Wikipedia]

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Dos) - PC (Windows)

Links