Serious Game Classification
The In-Synch Challenge
Travellers (U.S.A.), Travellers (U.S.A.), 2006
Play it Now !
Classification
SERIOUS GAME
(Edumarket Game)
Keywords
Purpose
Besides play, this title features the following intents:
- Informative message broadcasting
- Marketing & Communication message broadcasting
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 17-25
/
25-35
/
35-60
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
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