Serious Game Classification
Cyber Budget
Paraschool (France), Ministère du Budget, des comptes publics et de la fonction publique (France), 2006
Play it Now !
Classification
SERIOUS GAME
(Edumarket Game)
Keywords
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
- Informative message broadcasting
- Marketing & Communication message broadcasting
Market
This title is used by the following domains:
- State & Governement
- Education
- Politics
Audience
This title targets the following audience:
Age : 12-16
/
17-25
/
25-35
General Public
&
Students
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
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