Serious Game Classification

Super Mario 64  

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edumarket Game)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting
  • Informative message broadcasting
  • Marketing & Communication message broadcasting
  • Subjective message broadcasting
  • Training
  • Goods trading
  • Storytelling
  • Licensed title

Market

This title is used by the following domains:
  • Entertainment
  • State & Governement
  • Military & Defence
  • Healthcare
  • Education
  • Corporate
  • Religious
  • Culture & Art
  • Ecology
  • Politics
  • Humanitarian & Caritative
  • Media
  • Advertising
  • Scientific Research

Audience

This title targets the following audience:
Age : 0-3 / 3-7 / 8-11 / 12-16 / 17-25 / 25-35 / 35-60 / 60+
General Public & Professionals & Students

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



supermario64.jpg Super Mario 64 online aims to recreate the magic of the classic game while introducing fresh and exciting elements.

Distribution : Retail - Internet - Open Source - Commercial - Free
Platform(s) : Game & Watch - Game Boy Micro - Game Park 32 (GP32) - Game Wave Family Entertainment System - Game.com - Gameboy (GB) - GameBoy Advance (GBA) - GameBoy Color (GBC) - GameCube (NGC) - GameGear (GG) - Genesis (Megadrive) - MSX - MTX - Neo-Geo - Oculus Rift - Ordi expert - PC (Dos) - Pippin - Playstation 3 (PS3) - Playstation Vita - Retron 5 - Spectravideo - Tablet (Android) - Xbox - Xbox 360 (X360)

Links