Serious Game Classification
Geometry Dash Lite
Classification
SERIOUS GAME
(Edumarket Game)
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
- Informative message broadcasting
- Marketing & Communication message broadcasting
- Subjective message broadcasting
- Training
- Goods trading
- Storytelling
- Licensed title
Market
This title is used by the following domains:
- Entertainment
- State & Governement
Audience
This title targets the following audience:
Age : 0-3
/
3-7
/
8-11
/
12-16
/
17-25
/
25-35
/
35-60
/
60+
General Public
&
Professionals
&
Students
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
Comments
Taxonomy
- "Mastering a level feels incredibly rewarding, especially on harder difficulties."