Serious Game Classification
Crossing Boundaries
(A Globetrotting Game About Consent) Testudo Games (United Kingdom), Jennifer Ann's Group (U.S.A.), 2017
Play it Now !
Video Game
Purpose
- Educative message broadcasting
- Informative message broadcasting
- Storytelling
Market
- Healthcare
- Education
- Humanitarian & Caritative
Audience
- 8-11
- 12-16
- 17-25
- 25-35
- General Public
- Professionals
- Students
Appropriate for students, teachers, and parents. Adults should play the game before sharing it with anybody younger than 15. Although no abuse is shown in the game there are narratives discussing non-consensual scenarios.