Serious Game Classification
Crossing Boundaries
(A Globetrotting Game About Consent) Testudo Games (United Kingdom), Jennifer Ann's Group (U.S.A.), 2017
Play it Now !
G/P/S model
SERIOUS GAME
(Newsgame)
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
- Informative message broadcasting
- Storytelling
Market
This title is used by the following domains:
- Healthcare
- Education
- Humanitarian & Caritative
Audience
This title targets the following audience:
Age : 8-11
/
12-16
/
17-25
/
25-35
General Public
&
Professionals
&
Students
Keywords
Comments
Taxonomy
- "Appropriate for students, teachers, and parents. Adults should play the game before sharing it with anybody younger than 15. Although no abuse is shown in the game there are narratives discussing non-consensual scenarios."
A lighthearted game about consent with some serious moments. The game follows three students who have just graduated and are celebrating by seeing the world.
As the player makes dialogue and destination decisions to move the travelers around the world, along the way they are witness to scenarios involving consent and participate in conversations about consent via the characters.
Additionally the travelers brought along a travel game called "Snog a Frog" and this in-game mini-game is also about consent! It's a fun game inside of an enjoyable game.
Best of all this is a great game for educators to use in the classroom to discuss consent with students. Or a great game for parents wanting to talk with their kids about consent but aren't sure where to start.
The game is free and produced by a nonprofit charity that produces games to help kids.
Distribution : Internet - FreePlatform(s) : Browser -
Browser (HTML5)
Links