Serious Game Classification
COMBAT SIMULATION GAME
the RAND Corporation (U.S.A.), 1950
Classification
RETRO SERIOUS GAME
(Exergame)
Purpose
Besides play, this title features the following intents:
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 25-35
/
35-60
/
60+
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
Similar games
In the early 1950s, the RAND Corporation developed a series of combat simulation games of increasing complexity, where the player would enter orders to intercept enemy aircraft, or set up their forces to counter an enemy army invasion These simulations were not yet true video games, as they required human intervention to interpret the player's orders and the final results; the computer only controlled the paths that the enemies would take
[source : https://en.wikipedia.org/wiki/Early_history_of_video_games]
Platform(s) :
Links