Serious Game Classification
enfants-soldats
Etudiants de l’université de Dalhousie (Canada), Initiative Enfants soldats de Roméo Dallaire (Canada), 2016
G/P/S model
SERIOUS GAME
(Newsgame)
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
- Informative message broadcasting
- Storytelling
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 17-25
/
25-35
Professionals
Comments
Taxonomy
- "This serious game is inspired by a training manual for the Child Soldiers Initiative Romeo Dallaire . This manual aims to help maintain the peace forces to communicate with the child soldiers without causing confrontation. Although some differences between theory and practice remain, the developers have designed this game so that an expert can create new scenarios more complex and realistic ."
Dalhousie University students have developed a serious game for the peacekeeping mission in Somalia. It is primarily for peacekeeping troops to assist in their work with child soldiers in Somalia, suitable first interactive scenarios in which they must apply to these children.
The game must save and soldiers reading long technical documents. Players are immersed in a realistic universe : for example , they meet a child who has a gun and will respond accordingly.
Platform(s) : iPad -
iPhone / iPod Touch -
Macintosh -
Mobile (Android) -
Mobile (BlackBerry) -
Mobile (Windows Mobile) -
Mobile (Windows Phone) -
PC (Windows)
Links