Serious Game Classification
Security Game: Sensibilisation à la cybersécurité
(Security Game) Warren Smith (Switzerland), B4 Communications (Switzerland), 2016
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Classification
SERIOUS GAME
(Exergame)
Purpose
Besides play, this title features the following intents:
Market
This title is used by the following domains:
- State & Governement
- Corporate
Audience
This title targets the following audience:
Age : 17-25
/
25-35
/
35-60
/
60+
General Public
&
Professionals
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
Security Game is a serious game designed to help companies improve the awareness of their employees regarding cybersecurity issues in a world in which the Internet is increasingly pervasive.
The ever-increasing usage of mobile devices (smartphones, tablets, connected objects) at work, at home or during our leisure time only reinforces the level of risk we face today…
Cybersecurity is therefore an important topic, but remains quite unexciting to most people. Using a game to increase your staff’s knowledge of such issues is therefore a great way to increase their motivation and make your training highly effective.
Distribution : Internet - CommercialPlatform(s) : Browser (HTML5) -
iPad -
Macintosh -
PC (Windows)
Links