Serious Game Classification

etik table (alimentation responsable) ADAKA (France), Cap3B (France), 2013 Play it Now !

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edumarket Game)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting
  • Informative message broadcasting
  • Marketing & Communication message broadcasting

Market

This title is used by the following domains:
  • Education
  • Corporate
  • Advertising

Audience

This title targets the following audience:
Age : 8-11 / 12-16 / 17-25 / 25-35 / 35-60 / 60+
General Public & Professionals & Students

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



Consommation Distribution : Internet - Commercial - Free
Platform(s) : Autre

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