Serious Game Classification

Meludia Bastien Sannac, Vincent Chaintrier (France), Yoann Labroux-Satabin (France), 2014 Play it Now !

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edugame)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting
  • Training

Market

This title is used by the following domains:
  • Entertainment
  • Education
  • Culture & Art

Audience

This title targets the following audience:
Age :
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



Capture-de769cran-2015-03-19(4).png Distribution : Internet
Platform(s) :

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