Serious Game Classification
smarty pin's
Google, Google, 2008
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Classification
SERIOUS GAME
(Edumarket Game)
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
- Marketing & Communication message broadcasting
- Subjective message broadcasting
- Training
Market
This title is used by the following domains:
- Entertainment
- Education
- Culture & Art
- Advertising
Audience
This title targets the following audience:
Age : 8-11
/
12-16
/
17-25
/
25-35
/
35-60
/
60+
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)