Serious Game Classification

L'eau, une ressource vitale La châine éducative France TV (France), 2007 Play it Now !

Video Game

Purpose

  • Educative message broadcasting
  • Informative message broadcasting
  • Marketing & Communication message broadcasting

Market

  • Entertainment
  • State & Governement
  • Healthcare
  • Ecology

Audience

  • 8-11
  • 12-16
  • 17-25
  • 25-35
  • 35-60
  • 60+
  • General Public
  • Professionals
  • Students

The module has three games set in fictional situations, with issues related to water at different scales: water pollution and its consequences to the village level, access to drinking water and sanitation at the country level and the sharing of water worldwide.
A bank of resources, with global data on the geopolitics of water, is also at your disposal.