Serious Game Classification

Déjoue le sinistre O'Djavel Musée Armand Frappier (Canada), Idéeclic (Canada), 2008 Play it Now !

Video Game

Purpose

  • Educative message broadcasting
  • Informative message broadcasting

Market

  • Entertainment
  • Healthcare
  • Education

Audience

  • 3-7
  • 8-11
  • 12-16
  • General Public

This game contains several good information to know for everyone.