Serious Game Classification
Sim City EDU
GlassLab (U.S.A.), Electronic Arts (U.S.A.), 2013
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Video Game
Purpose
- Educative message broadcasting
- Training
Audience
- 8-11
- 12-16
- 17-25
- Students
EDU version uses the same code as the commercial version of SimCity and therefore the same gameplay.
The educational aspect is increased by adding some possibiités as the use of student choice in assessment as challenges.