Serious Game Classification
Claas Ares Simulator
Erik Geslin, Marc Douzon, Alain Brochen, Julien Gilmas (France), Renault / Claas (Germany), 2003
Classification
SERIOUS GAME
(Edumarket Game)
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
- Informative message broadcasting
- Marketing & Communication message broadcasting
- Training
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 17-25
/
25-35
/
35-60
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)