Serious Game Classification
Mario Teaches Typing
Interplay (U.S.A.), Nintendo (Japan), 1995
Classification
RETRO SERIOUS GAME
(Exergame)
Keywords
Purpose
Besides play, this title features the following intents:
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 8-11
/
12-16
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
Similar games
Mario Teaches Typing includes three selectable characters: Mario, Luigi and Princess Toadstool. The game displays two pairs of hands which show which finger to use; for example, if the player has to type "A", the leftmost finger is highlighted. If the player makes an error, the cursor does not advance until they enter the correct key. After time ends, the exercise ends and a chalkboard screen appears, displaying statistics on how well the player performed.
[source: Wikipedia]
Distribution : Retail - CommercialPlatform(s) : Macintosh -
PC (Dos) -
PC (Windows)
Links