Serious Game Classification

Malaise Kuzaliwa Qoveo (France), CJD International (France), 2012 Play it Now !

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edumarket Game)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting
  • Marketing & Communication message broadcasting

Market

This title is used by the following domains:
  • Healthcare

Audience

This title targets the following audience:
Age : 17-25 / 25-35 / 35-60 / 60+
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



Malaise à Kuzaliwa A Serious Game to talk about AIDS prevention habits in Africa

Distribution : Internet - Free
Platform(s) : Browser (Flash)

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