Serious Game Classification

Brain Challenge Vol. 2: Stress Management Gameloft S.A. (France), Gameloft S.A. (France), 2007  

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12-16 / 17-25 / 8-11
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Brain Challenge Vol. 2: Stress Management Brain Challenge 2 is a brain trainer consisting of 20 mini-games in five different categories: Visual, Memory, Focus, Logic and Math.There are basically two main game modes: Daily Test and Training Room. The Daily Test mode consists of two different tests: Brain Test and Stress Test.The Training Room section is divided in two sections: Normal Training and Stressful Training.In stress modes, player performs the same tests as the normal test mode but under certain constraints or distractions.The game keeps track of the player performance in a number of charts. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Mobile (Java ME)

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