Serious Game Classification
Windfall: The Oil Crisis Game
David Mullich (U.S.A.), Edu-Ware (U.S.A.), 1980
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Classification
RETRO SERIOUS GAME
(Newsgame)
Keywords
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
- Informative message broadcasting
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 12-16
/
17-25
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
Similar games
Windfall: The Oil Crisis Game is a real-time business simulation game developed by David Mullich in 1980 for the Apple II. Based upon queuing theory and released after the 1979 energy crisis, the game puts the player in the role of chief executive of Engulf Oil, setting gas prices and worker salaries, monitoring gas station lines, scheduling oil tanker arrivals, and negotiating oil prices with OPEC countries in a race against the clock to maximize profits. As with most Edu-Ware games, Windfall has an educational aspect, demonstrating the delicate balance in complex systems.
[source:wikipedia]
Distribution : Retail - CommercialPlatform(s) : Apple II
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