Serious Game Classification

France telecom serious game daesign (France), daesign (France), 2010  

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edugame)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting
  • Training

Market

This title is used by the following domains:
  • Corporate

Audience

This title targets the following audience:
Age : 25-35 / 35-60
Professionals

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)