Serious Game Classification
Suez Ambassador
KTM (International), 2011
Classification
SERIOUS GAME
(Edumarket Game)
Purpose
Besides play, this title features the following intents:
- Marketing & Communication message broadcasting
- Training
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 25-35
/
35-60
Professionals
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)