Serious Game Classification

CyberProtect (DISA Cyber Protect / CyberProtect Network Defense Game) Carney (U.S.A.), Carney (U.S.A.), 2010 Play it Now !

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting
  • Training

Market

This title is used by the following domains:
  • Corporate

Audience

This title targets the following audience:
Age : 17-25 / 25-35 / 35-60
Professionals

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)


Similar games


CyberProtect CyberProtect teaches IT security professionals the fundamentals of information assurance (IA) at a network level. Players acquire IA protection measures, such as firewalls, virus protection, and security policies, and deploy these to their virtual network. Random cyber attacks threaten player networks, and attacks fail or succeed based on how well players execute their IA strategies.

Distribution : Internet - Free
Platform(s) : Browser

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