Serious Game Classification
eSmart
Nintendo (Japan), Mc Donalds (Japan), 2010
Classification
SERIOUS GAME
(Exergame)
Keywords
Purpose
Besides play, this title features the following intents:
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 17-25
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
Similar games
"Nintendo and Mc Donalds Japan are teaming up on an employee training tool being developed for the Nintendo DS.
The Serious Game, titled “eSmart,” reportedly cost 200 million yen ($2.2 million) to produce and will be used to train part-time employees. Two DS systems will be in each of the 3,700 Japanese McDonalds locations.
McDonalds Japan is hoping it will appeal to younger generations and cut training time in half , because just about everyone in Japan is familiar with Nintendo’s portable gaming device."
[source : Serious Games Market]
Distribution : CommercialPlatform(s) : Nintendo DS
Links