Serious Game Classification

History Games Interaction Games (France), Interaction Games (France), 2012  

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edugame)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Education

Audience

This title targets the following audience:
Age : 8-11 / 12-16
Students

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



History Games Although college students are the primary target of this serious game, the "History Games" puts the teachers in the center of this new pedagogical method.
This teaching tool is customizable and available to teachers so that they can set all the serious game at their convenience.
Teachers have the opportunity to present and use this serious game in multiple ways (Use certification, training or additional content delivered in the classroom,…)
By integrating their own content independently, teachers are real actors of the serious games
For the students, this game alternates the game and exercices phases
During the gaming phases, they learn the conditions, the différents missions of the soldiers and the geophraphic progess of history in time.
During the exercice phases, they are challenged on their knowledge and they need to find the solutions and analyse différent documents to improve their score and go to the next level.


Distribution : Internet - Commercial
Platform(s) : PC (Windows)

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