Serious Game Classification

Living Room DESQ (United Kingdom), UFI Learndirect (United Kingdom), 2000  

Informations Analyses Discussion
 

Classification

RETRO SERIOUS GAME
(Edugame)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • State & Governement
  • Education

Audience

This title targets the following audience:
Age : 17-25 / 25-35 / 35-60 / 60+
Professionals

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)