Serious Game Classification
Charles River City
MIT Teacher Education Program (U.S.A.), MIT Teacher Education Program (U.S.A.), 2004
Classification
SERIOUS GAME
(Edugame)
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
Market
This title is used by the following domains:
- Healthcare
- Education
- Scientific Research
Audience
This title targets the following audience:
Age : 17-25
/
25-35
/
35-60
/
60+
Students
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
An ubiquitous detective game, where player must solve the mystery about the nature of an epidemic disease that hit Boston.
Distribution : FreePlatform(s) : Mobile
Links