Serious Game Classification

Outbreak @ MIT (O@MIT) MIT Teacher Education Program (U.S.A.), MIT Teacher Education Program. (U.S.A.), 2004  

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edugame)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Healthcare
  • Education
  • Scientific Research

Audience

This title targets the following audience:
Age : 17-25 / 25-35 / 35-60 / 60+
Students

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



Outbreak @ MIT An ubiquitous mystery game played inside the MIT. The game is about a SRAS disease that is hitting the MIT.

Distribution : Free
Platform(s) : Mobile

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