Serious Game Classification
Outbreak @ MIT
(O@MIT) MIT Teacher Education Program (U.S.A.), MIT Teacher Education Program. (U.S.A.), 2004
Classification
SERIOUS GAME
(Edugame)
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
Market
This title is used by the following domains:
- Healthcare
- Education
- Scientific Research
Audience
This title targets the following audience:
Age : 17-25
/
25-35
/
35-60
/
60+
Students
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
An ubiquitous mystery game played inside the MIT. The game is about a SRAS disease that is hitting the MIT.
Distribution : FreePlatform(s) : Mobile
Links