Serious Game Classification

Mystery at the Museum (M@M) MIT Teacher Education Program (U.S.A.), MIT Teacher Education Program (U.S.A.), 2003  

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edugame)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Education
  • Culture & Art

Audience

This title targets the following audience:
Age : 8-11 / 12-16 / 17-25 / 25-35 / 35-60 / 60+
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



Mystery at the Museum An ubiquitous videogame that is played inside a museum, thanks to a mobile game. Players must solve a mystery by travelling through the museum.

Distribution : Free
Platform(s) : Mobile

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