Serious Game Classification
Mystery at the Museum
(M@M) MIT Teacher Education Program (U.S.A.), MIT Teacher Education Program (U.S.A.), 2003
Classification
SERIOUS GAME
(Edugame)
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 8-11
/
12-16
/
17-25
/
25-35
/
35-60
/
60+
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
An ubiquitous videogame that is played inside a museum, thanks to a mobile game. Players must solve a mystery by travelling through the museum.
Distribution : FreePlatform(s) : Mobile
Links