Serious Game Classification
Darwin: Survival of the Fittest
Ameritrade (U.S.A.), Ameritrade (U.S.A.), 1998
Classification
RETRO SERIOUS GAME
(Edumarket Game)
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
- Marketing & Communication message broadcasting
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 17-25
/
25-35
/
35-60
/
60+
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
A serious game created by a broker firm so anyone can try and learn about online broking.
Distribution : Retail - FreePlatform(s) :
Links