Serious Game Classification

King Kong Jump Inbox Digital (United Kingdom), Pringles / King Kong (International), 2009 Play it Now !

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Advergame)

Purpose

Besides play, this title features the following intents:
  • Marketing & Communication message broadcasting

Market

This title is used by the following domains:
  • Advertising

Audience

This title targets the following audience:
Age : 12-16 / 17-25
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



King Kong Jump Jump to avoid the cans while collecting as many points as possible. Simple and fast game play.

Distribution : Internet - Free
Platform(s) : Browser (Flash)

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