Serious Game Classification

Sesame Street: Get Set To Learn Creative Wonders LLC (U.S.A.), Electronic Arts (U.S.A.), 1996  

Informations Analyses Discussion
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12-16 / 17-25 / 3-7
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Get Set To Learn features five fun and challenging educational activities for children 3 and 6. Each activity is presented by a different muppet from the T.V. show. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

Links