Serious Game Classification
Museum Madness
Novotrade International (Hungary), MECC (U.S.A.), 1994
Classification
RETRO SERIOUS GAME
(Edugame)
Keywords
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
Market
This title is used by the following domains:
- Entertainment
- Education
- Ecology
Audience
This title targets the following audience:
Age : 12-16
/
17-25
/
8-11
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
Similar games
You are a teenage boy. After connecting to computer museum guide you understand that aliens are in museum, maybe the dinosaurs are waked up. So you take the satchel and run to save the museum from the monsters, who are the computer virus. During your heroic action you must solve puzzles and explore museum, studying the natural history and technology and talking to historical figures.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Dos) -
Macintosh
Links