Serious Game Classification

Math Blaster Plus! Davidson & Associates (U.S.A.), Davidson & Associates (U.S.A.), 1987  

Informations Analyses Discussion
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12-16 / 17-25 / 8-11
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


An updated version of the older Math Blaster! educational game. Unlike the previous version, this one's not in BASIC!

A new GUI greets users, called the "Davidson Student Desktop Interface"- this allows people to switch from one portion of the game to the next without all that nasty _typing_.

The math is broken down into five subjects- addition, subtraction, multiplication, division, and fractions/decimals/percents. The game itself is broken into 5 activities-

Countdown- a flash-card style "game" with no scoring or timing. A problem, with answer, is shown on screen- upon command, the same problem appears sans answer, and must be answered correctly.

Ignition- problems appear, and upon a correct answer, motivational messages and animations pop up. The player has two chances to answer correctly, and receives a scoreboard at the end showing number of problems, number solved, etc. (This scoreboard appears in the next two listed activities.)

Lift-off- problems appear, with answer, but missing an internal component (like 2 * _ = 12). Three chances per problem are given to answer correctly. Once again, there are encouraging messages and animations- and a certificate of achievement may be printed out.

Orbit- three problems appear on-screen with portions of each in boxes; these boxes may contain errors and need to be changed by the player. Each correct answer earns a star, and the player can attempt to answer twice. This one also can print a certificate of achievement.

Blasternaut- the action-oriented math activity- you control a Blasternaut that must get into a rocket aimed at the correct answer to a shown problem. Bonus points are awarded if you can rescue floating Blasternauts- apparently slamming into them with the nosecone of a huge rocket constitutes help.

The math problems contained within aren't randomly generated, but are pre-written lessons (which are handily printed in the instruction manuals.) Math Blaster Plus! can be used to create new lessons, can be used in a classroom setting to track individual students' performance, and can print stored lessons as paper-based quizzes/tests for more traditional (and more boring) use.

[source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Amiga - PC (Dos)

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