Serious Game Classification
Forever Growing Garden
Communication Wave (U.S.A.), Media Vision (U.S.A.), 1993
Classification
RETRO SERIOUS GAME
(Edugame)
Keywords
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 12-16
/
17-25
/
8-11
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
Similar games
Some hardware companies often published their own games in order to bundle them with their hardware (when they couldn't get enough big-name games to sign with them). This is one such product. Forever growing garden's gameplay consists of selecting seeds, etc. and taking care of them in order to later sell your crops on the market and flowershop (were you can also make flower-arrangements, etc.) the game is aimed at kids, so everything from the interface to the objectives are kept very simple and straight-forward. Also the game is filled with hot-spots that start animations or sound effects.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Windows)
Links