Serious Game Classification
Evolution: The Game of Intelligent Life
Crossover Technologies (U.S.A.), Discovery Channel Multimedia (U.S.A.), 1997
Classification
RETRO SERIOUS GAME
(Edugame)
Keywords
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
Market
This title is used by the following domains:
- Entertainment
- Education
- Ecology
Audience
This title targets the following audience:
Age : 12-16
/
17-25
/
8-11
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
Similar games
A sort of combination of Civilization and SimEarth. You control one of the earliest tetrapods (land animals), and try to get it to reproduce, spread, and evolve into a later species, ultimately evolving an intellectual species (which doesn't have to be Homo sapiens). There are some 160-odd species in the game, including dinosaurs; the continents move around during play; era changes are marked by geological catastrophes, which occur on a semi-random basis. In addition to the 'full' game, there are shorter scenarios for the Paleozoic, Mesozoic, and Cenozoic.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Windows)
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