Serious Game Classification
Etymologic!
Intuitive Systems (International), 1999
Classification
RETRO SERIOUS GAME
(Edugame)
Keywords
Purpose
Besides play, this title features the following intents:
- Training
- Educative message broadcasting
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 12-16
/
17-25
/
3-7
/
8-11
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
Similar games
Billing itself as "the _toughest_ word game on the web", this quiz provides a player with ten English word-origin questions, each offering four semi-plausible radio-button answers to be clicked upon, only one of which is correct. If a wrong answer is selected, the correct one is indicated, and after ten questions have been asked the player's final score is tallied and, in a striking referral-revenue model, the player is invited to take the developers up on the purchase of a recommended etymology book through Amazon.com -- a sharp contrast to the suspiciously gushing altruism of the similar FreeRice game. The administrators also take submissions of further etymological questions to trip up future players.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : Browser (Flash)
Links