Serious Game Classification
eJay ClubWorld
Unique Development Studios Sweden (Sweden), Empire Interactive Entertainment (United Kingdom), 2002
Classification
SERIOUS GAME
(Edugame)
Keywords
Purpose
Besides play, this title features the following intents:
- Licensed title
- Educative message broadcasting
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 12-16
/
17-25
/
3-7
/
8-11
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
The core of gameplay is defined by the rules below:
Similar games
eJay ClubWorld lets you to create your own hit music without any musical training. Eight real world clubs and locations are available, each with a different music style. Over 10.000 royalty-free samples from House, Hip Hop, Trance, Ambient, Drum & Bass, Acid & Electro, Reggae and Techno are available for you to choose from and can be mixed using an intuitive interface. In addition, a synthesizer, a drum machine and even a virtual turntable lets you create your own unique sounds. There is also a Video Mode that visualizes your musical creation.Also, up to four players can simultaneously participate in a Live Jam session, where each player controls an instrument.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PlayStation 2 (PS2)
Links