Serious Game Classification

Dinosaur Discovery 4Mation Educational Resources Ltd (United Kingdom), Jacaranda Wiley Ltd. (Australia), 1985  

Informations Analyses Discussion





Besides play, this title features the following intents:
  • Educative message broadcasting


This title is used by the following domains:
  • Entertainment
  • Education


This title targets the following audience:
Age : 12-16 / 17-25 / 8-11 / 3-7
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Dinosaur Discovery Dinosaur Discovery is an educational game developed for schools. Teachers use the game in conjunction with teaching materials to provide an intertwined course based on English, Maths, Science, Drama and Art. Based on the situations encountered in the game, students can perform tasks in the classroom based on the game's backstory.

The players start the game in a shed, where they must decide which tools to take with them to use in the game environment, and which to leave behind (although they can return to the shed at any time and exchange them). As they explore the world, they will encounter situations based on basic English (such as word puzzles), compass reading, telling the time and learning to read a map's scale. Clues are given to them through the game's museum and an old hermit, who tells them of an old explorer who was trying to hatch dinosaurs on a far-off isolated island.

The game also featured an explorer's journal for students to read. This journal provides insight into the professor's journey throughout the game's various environments. It also talks of his meeting with the hermit, and how he succumbs to illness. The final entry is in different handwriting from the rest of the journal, and is by the hermit, who writes that the professor died the previous night and that he has buried him in the desert. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) :