Serious Game Classification
The Information Literacy Game
Scott Rice / Amy Harris (U.S.A.), Greensboro University of Noth Carolina (U.S.A.), 2007
Play it Now !
Classification
SERIOUS GAME
(Edugame)
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
Market
This title is used by the following domains:
- Education
- Scientific Research
Audience
This title targets the following audience:
Age : 17-25
/
25-35
Students
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
A Serious Game aiming to raise consciousness about the importance of information literacy and the key role of university libraries.
Distribution : Internet - Open Source - FreePlatform(s) : Browser
Links