Serious Game Classification
Mindhabits
MindHabits (Canada), MindHabits (Canada), 2008
Classification
SERIOUS GAME
Purpose
Besides play, this title features the following intents:
- Subjective message broadcasting
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 17-25
/
25-35
/
35-60
General Public
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
This single-player serious game in 2D offers four different types of game which represent 100 game levels in all: Matrix, Words, Grow your Chi and Who are you? Gameplay is based on the principles of social intelligence:
Inhibition: using a gaming process to help the player adopt a positive attitude;
Association: associating personal information with a positive self-image;
Activation: creating a more positive state of mind.
MindHabits includes measurement tools so users can track their progress over time.
The President of the firm MindHabits, Mark Baldwin is a professor of psychology at McGill University. It is his research on social intelligence that served as the basis for the game’s design.
MindHabits is currently available in a version for computers and a more recently released mobile version. MindHabits for Nintendo DSI will be available soon.
Distribution : Internet - CommercialPlatform(s) : Browser (Flash)
Links