Serious Game Classification
Global Conflicts: Sweatshops
Serious Game Interactive (Denmark), Global Conflicts (Denmark), 2009
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Classification
SERIOUS GAME
(Newsgame)
Keywords
Purpose
Besides play, this title features the following intents:
- Informative message broadcasting
Market
This title is used by the following domains:
- Education
- Humanitarian & Caritative
Audience
This title targets the following audience:
Age : 8-11
/
12-16
General Public
&
Students
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
Similar games
Global Conflicts: sweatshops is a 3D single-player game. The gamer plays the role of a representative of a European leatherwear company who received a letter a few days earlier that claimed a little girl was working in the company’s tannery in Bangladesh. The player must investigate the case and find proof of child labour, in addition to finding a solution that will not damage the tannery. Game time of around 35 minutes.
Distribution : Internet - CommercialPlatform(s) : Browser (Flash)
Links