Serious Game Classification
Precipice
Centre for Digital Media, Vancouver, student team (Canada), Centre for Digital Media, Vancouver (Canada), 2009
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Classification
SERIOUS GAME
(Edugame)
Keywords
Purpose
Besides play, this title features the following intents:
- Educative message broadcasting
Market
This title is used by the following domains:
Audience
This title targets the following audience:
Age : 17-25
/
25-35
/
35-60
General Public
&
Students
Gameplay
The gameplay of this title is
Game-based(designed with stated goals)
Similar games
The simulation intends to make vivid some of the future scenarios developed by Global EESE. The experience takes place in a 3D environment where the player is presented with a familiar scene set in the present day and a future scene set in 2032.
Distribution : Internet - FreePlatform(s) : Macintosh -
PC (Windows)
Links