Serious Game Classification

Precipice Centre for Digital Media, Vancouver, student team (Canada), Centre for Digital Media, Vancouver (Canada), 2009 Download it Now !

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Ecology

Audience

This title targets the following audience:
Age : 17-25 / 25-35 / 35-60
General Public & Students

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)


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images-1.jpg The simulation intends to make vivid some of the future scenarios developed by Global EESE. The experience takes place in a 3D environment where the player is presented with a familiar scene set in the present day and a future scene set in 2032.

Distribution : Internet - Free
Platform(s) : Macintosh - PC (Windows)

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