Serious Game Classification

WinGineer Groupe ESIEA (France), Groupe ESIEA (France), 2010  

Informations Analyses Discussion
 

Classification

SERIOUS GAME
(Edumarket Game)

Keywords

Purpose

Besides play, this title features the following intents:
  • Marketing & Communication message broadcasting
  • Training
  • Goods trading

Market

This title is used by the following domains:
  • Education
  • Corporate

Audience

This title targets the following audience:
Age : 17-25
Students

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


WinGineer The players have to code the IA of their tanks and make the higher score. This is a Serious Game contest witch invites students to program an artificial intelligence in order to win 5 years of free studies.

Distribution : Internet - Free
Platform(s) : Browser

Links